Switches to the supplied 3D sight for subsequent operations.
GSErrCode ACAPI_3D_SelectSight ( void* sightPtr, void** oldSightPtr );
- [in] The sight to switch to. If
nullptr, then the 3D Window’s sight will be selected.
- [out] A pointer to the previous sight.
- The function has completed with success.
- The passed
For other common API errors see the API Errors document.
Subsequent 3D operations (like ACAPI_3D_GetNum will use the selected sight.
You can also pass two special sight IDs:
The sight of the 3D window (i.e. the 3D information returned for ACAPI_3D_GetNum) will use the element as it is on the floor plan.
The sight of an object (in its own 3D window).
- Version: API 4.1 or later
- Header: ACAPinc.h