Determines the appearance of model elements on different stories.
typedef struct { bool showOnHome; bool showAllAbove; bool showAllBelow; bool filler_1; short showRelAbove; short showRelBelow; } API_StoryVisibility;
Members
- showOnHome
- Show the element on its own story only.
- showAllAbove
- Show the element on all stories above its own story.
- showAllBelow
- Show the element on all stories below its own story.
- showRelAbove
- Show the element on showRelAbove stories above its own story.
- showRelBelow
- Show the element on showRelBelow stories below its own story.
Remarks
For API_SlabType, API_RoofType and API_MeshType elements you can set a a desired number of stories above and below their own story on which to display their contour line and cover fill. API_BeamType and API_ObjectType contain this structure but this new feature was not extended for these elements.
Requirements
- Version: API 6.1 or later
- Header: APIdefs_Elements.h
See Also
API_BeamType, API_ObjectType, API_LampType, API_SlabType, API_RoofType, API_MeshType
API_LegacyPrefs
API Types