Sy_​HotType

Defines a 2D hotspot.

struct Sy_HotType {
    long             item_Len;
    unsigned char    item_Typ;
    char             drwIndex;
    short            sy_pen;
    short            sy_layer;
    short            filler_0;
    long             filler_1;
    short            hottype;
    short            subtype;
    unsigned long    supplUnId;
    Coord            c;
};

Members

item_Len
The length of the data record = sizeof(Sy_HotType).
item_Typ
Constant SyHots.
drwIndex
Index in drawing order or 0.
sy_pen
Pen (color and line thickness) information or 0 if deleted.
sy_layer
The number of the fragment (layer) this element belongs to (Ranges 1 – 16).
filler_0
Reserved, should be 0.
filler_1
Reserved, should be 0.
hottype
The type of the hotspot.
subtype
The sub-type of the hotspot.
supplUnId
The supplement unique ID of the hotspot (may be 0).
c
Location of the hotspot in the model (in meters).

Remarks

The applications can snap the cursor to the hotspot or can treat it specially in other ways.

Requirements

Version: API 10.0 or later, ModelerGraphics 8 or later
Header: Symb2D.h

See Also

VectorImage