Determines the appearance of model elements on different stories.
    typedef struct {
        bool      showOnHome;
        bool      showAllAbove;
        bool      showAllBelow;
        bool      filler_1;
        short     showRelAbove;
        short     showRelBelow;
    } API_StoryVisibility;
    
Members
- showOnHome
- Show the element on its own story only.
- showAllAbove
- Show the element on all stories above its own story.
- showAllBelow
- Show the element on all stories below its own story.
- showRelAbove
- Show the element on showRelAbove stories above its own story.
- showRelBelow
- Show the element on showRelBelow stories below its own story.
Remarks
For API_SlabType, API_RoofType and API_MeshType elements you can set a a desired number of stories above and below their own story on which to display their contour line and cover fill. API_BeamType and API_ObjectType contain this structure but this new feature was not extended for these elements.
Requirements
- Version: API 6.1 or later
- Header: APIdefs_Elements.h
See Also
API_BeamType, API_ObjectType, API_LampType, API_SlabType, API_RoofType, API_MeshType
API_LegacyPrefs
API Types