Sets the specified built-in properties for the given values on an attribute.
GSErrCode ACAPI_Attribute_SetProperties ( const API_Attr_Head& attrHead, const GS::Array<API_Property>& properties );
Parameters
- attrHead
- [in] Header of the attribute. The attribute is identified by typeID and index
- properties
- [in] Specifies the properties to be set.
Return Values
NoError
- The function has completed with success.
APIERR_BADID
- Incorrect
attributeTypeID
orattributeIndex
was specified or one of the property definitions’ guid did not refer to a valid object. APIERR_NOACCESSRIGHT
- The current user does not have the right to modify the properties of the specified attribute on a teamwork server.
APIERR_READONLY
- Tried to modify a read-only property (for example a property coming from a hotlink).
APIERR_BADPROPERTY
- The property definition is not available for the given attribute.
For other common API errors see the API Errors document.
Example
For more detailed examples, please see the Property_Test add-on.GSErrCode SetAllPropertyValuesToDefault (API_AttrTypeID attributeTypeID, short attributeIndex) { API_Attr_Head attributeHeader; GS::Array<API_PropertyDefinition> definitions; BNZeroMemory (&attributeHeader, sizeof (API_Attr_Head)); attributeHeader.typeID = attributeTypeID; attributeHeader.index = attributeIndex; GSErrCode error = ACAPI_Attribute_GetPropertyDefinitions (attributeHeader, definitions); if (error == NoError) { GS::Array<API_Property> properties; for (UInt32 i = 0; i < definitions.GetSize (); i++) { API_Property property; property.definition = definitions[i]; properties.Push (property); } error = ACAPI_Attribute_GetProperties (attributeHeader, properties); if (error == NoError) { for (UInt32 i = 0; i < properties.GetSize (); i++) { properties[i].isDefault = true; } error = ACAPI_Attribute_SetProperties (attributeHeader, properties); } } return error; }
Requirements
- Version: API 23 or later
- Header: ACAPinc.h