Describes the filter for the different calculated values for skins and elements.
class API_QuantitiesMask { API_ElementQuantityMask* elements; GS::Array<API_CompositeQuantityMask>* composites; };
Members
- elements
- Mask for quantity values of the element.
- composites
- Mask for calculated values of the skins.
Requirements
- Version: API 19.0 or later
- Header: APIdefs_Elements.h
See Also
ACAPI_Element_GetQuantities, ACAPI_Element_GetMoreQuantities, API_QuantityPar, API_Quantities, API_QuantitiesMask, API Types,
API_ElementQuantity, API_ElementQuantityMask, API_CompositeQuantity, API_CompositeQuantityMask, API_ElemPartQuantity, API_ElemPartCompositeQuantity,
API_BeamQuantity, API_WallQuantity, API_ColumnQuantity, API_WindowQuantity, API_DoorQuantity, API_SkylightQuantity, API_ObjectQuantity, API_LightQuantity, API_SlabQuantity, API_RoofQuantity, API_MeshQuantity, API_ZoneAllQuantity, API_HatchQuantity, API_CurtainWallQuantity, API_CWFrameQuantity, API_CWPanelQuantity, API_CWJunctionQuantity, API_CWAccessoryQuantity